![]() ![]() Increases the magic damage of the fire spells damage by 5% and increases the duration of burn status by 2 seconds. Increases the magic damage of arcane spells by 5% and reduces the casting time of arcane spells by one second. ![]() ![]() The bonus duration lasts for 7 seconds and resets with each successful stack. Arcane Feedback can stack up to 5 times at once. Quick Chant and Reactive Shield are recommended to improve the Wizard's spell-casting speed and defensiveness respectively.Įach time you do damage with an arcane spell your spell-casting speed and base magic damage increase by 1% per stack. You should also equip Arcane Mastery to enhance the Magic Missile and Invisibility spells. Mana Surge is a great option for every Wizard build, as it increases all spell damage. Here's an overview of every Wizard perk, with the best ones highlighted in yellow. If you want to know more about the stat effects, take a look at our Dark and Darker stats overview.īest Dark and Darker Wizard Build Best Wizard Perks First, you need to unlock Ancients by completing the quest “Desert Treasure.” Then, you can swap spellbooks at the pyramid from the quest, sufficiently-leveled POHs, or with the Magic skillcape.Here's an overview of the Wizard's stats at level 1. Switching to Ancients in OSRS can be done in several simple steps. The Ancient spells require tons of runes to cast, and you will be casting them a lot. ![]() Once you’ve finished “Desert Treasure” and switch to the Ancient spellbook, I would recommend getting a Rune Pouch if you don’t already have one. Using the cape, you will be able to switch between any of the spellbooks, including Standard to Ancient and vise-versa. If you lack these levels or materials, you can also build an Ancient Altar with 80 Construction, but you will only be able to switch between Standard and Ancient.įinally, if you have 99 Magic and the Magic skillcape, you can use the cape to switch spellbooks freely up to five times per day. The Occult Altar can also be used by yourself, if you have 90 Construction and the materials to build one. However, this method is unavailable to Ironman players, since Ironmen can’t use other players’ POH’s. You can use these Occult Altars to switch between each of the spellbooks in the game. There will be people there advertising maxed out POH’s. Simply hop to World 330 and head to Rimmington or Yanille. The second switching method, and the one most commonly used by players, is to use an Occult Altar in someone’s Player-Owned-House. You can use this altar to switch between the Standard and Ancient spellbooks. Completing the quest will have automatically switched your spellbook to Ancient, but there are several methods of switching from Ancients back to Standard and vise-versa.įirst, you can return to the Jaladrocht Pyramid (where you ended the quest) and take a back entrance to the Pyramid’s south that leads straight to an altar. Play through “Desert Treasure” until completed, and you will have access to the Ancient Spellbook. I recommend banking the jewels as soon as possible after getting them. You will be fighting several bosses with unique mechanics and fighting styles, so it might be beneficial to watch videos of these fights before attempting them.Įach of these bosses will give you an ancient jewel you have a random chance of being attacked by a level 95 Stranger wielding a poisoned dragon dagger while these jewels are in your inventory. There are also several things to keep in mind while you complete the quest. It will highlight items needed, NPCs to talk to, and even exact tiles to click on. I would highly recommend using the RuneLite client’s plugin, “Quest Helper,” especially for such a long and difficult quest. You also need to know how to get Ice Gloves for a specific part of the quest. Knowing how to get to Trollheim can be useful here, as “Death Plateau” and “Troll Stronghold” are quests that take place in this region. You must have 53 Thieving, 50 Magic, 50 Firemaking, and 10 Slayer to do “Desert Treasure.”Īdditionally, there are several quests you must complete before starting “Desert Treasure.” These quests are “The Dig Site” “Temple of Ikov” “The Tourist Trap” “Troll Stronghold” (which requires “Death Plateau”) “Priest in Peril” and “Waterfall Quest.” Officially, Desert Treasure is a Master-difficulty, Long-length quest. You can start “Desert Treasure” by speaking to an Archaeologist in the Bedabin Camp, south of Shantay Pass in the Desert. First, you must unlock access to the spellbook by completing the quest “Desert Treasure.” This is one of the longer and more difficult quests in the game, but it is very doable. Switching to Ancients can be done in several steps. ![]()
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